Greater Black Numenorean Assassin

ResRef
numenoreanpat001
Tag
GreaterNumenoreanAssassin
Race
Elf
Appearance
Elf: Drow: Fighter 2
Class(es)
Fighter 20/Ranger 20/Shadowdancer 10
HP
2,280
CR
424.0
Faction
Hostile (id 1)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCount
Angmar Dungeon8

Abilities

Str75Dex109 (+2 racial, +7 item)Con34 (-2 racial)Int36Wis31Cha36

Classes

ClassLevel
Fighter20
Ranger20
Shadowdancer10

Combat

HP2,280 (2,100 + 180 Epic Toughness)AC80 (10 base + +49 Dex + +2 natural (Armor Skin) + +3 armor + +5 armor enchant + +7 dodge (items) + +4 dodge (haste))BAB+40
Fort+12Ref+49Will+15
Spell Resistance30

AC extras: +5 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

AC Bonus (Dodge, items)+7
Save vs. Will+5
Ability BonusesDexterity +7
Skill BonusesConcentration +50, Hide +10, Listen +50, Move Silently +10, Spellcraft +50, Spot +50
Damage ResistanceAcid 50/-, Magical 5/-, Negative 10/-, Positive 10/-
Damage ReductionSoak10, bypass +10
Damage ImmunityAcid (50%), Bludgeoning (50%), Divine (50%), Negative (50%), Piercing (50%), Slashing (50%)
Misc ImmunityCritical Hits, Death Magic, Fear, Knockdown, Mind-Affecting Spells, Paralysis
Immunity: SpellsBigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Drown, Flesh to Stone, Harm, Implosion
Immunity: Spell Level5th level and below
Regeneration+20 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handDevil's AdvocatedaggerMelee+87/+82/+77/+721d4+32 (33–36) + Damage Bonus Negative 2d12, Damage Bonus Piercing 2d12, Damage Bonus vs. Alignment Group Good 2d12, Damage Bonus vs. Alignment Group Good 2d12, Massive Criticals 1d1219-20/x2
Left handDevil's AdvocatedaggerMelee+87/+82/+77/+721d4+32 (33–36) + Damage Bonus Negative 2d12, Damage Bonus Piercing 2d12, Damage Bonus vs. Alignment Group Good 2d12, Damage Bonus vs. Alignment Group Good 2d12, Massive Criticals 1d1219-20/x2

Equipment

SlotItemLootable
HeadCowl of DarknessYes
ChestShadow SkinNo
Boots"lesser wanker boots"No
Right handDevil's AdvocateYes
Left handDevil's AdvocateNo
Left ringBoss Ring UNDROPABLENo
BeltBelt of Agility +7Yes
Creature hideDrow Level 40 PropertiesNo

Inventory (5)

ItemItem TypeLootablePickpocketable
Dark TouchBracers & GauntletsYesNo
Gold PieceMiscellaneousYesYes
Gem of SmokeGemsYesNo
Dust of DisappearanceMiscellaneousYesYes
Dust of DisappearanceMiscellaneousYesYes

Feats (47)

Skills

SkillRanks
Animal Empathy20
Concentration21
Discipline65
Heal21
Hide90
Listen50
Lore1
Parry20
Search25
Spot50

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte