Script: q_sor_c_off
// Blood of Elder Days -- Sorcerer line I (roadmap: sorcerer-line-early)
// StartingConditional: offer the naming -- a Sorcerer who has not yet begun.
#include "q_sor_inc"
int StartingConditional()
{
object oPC = GetPCSpeaker();
return SOR_IsSorc(oPC) && SOR_GetStage(oPC) == 0;
}