Script: q_rog_c_off
// The Long Shadow -- Rogue line I (roadmap: rogue-line-early)
// StartingConditional: offer a place in the net -- Rogue who has not yet begun.
#include "q_rog_inc"
int StartingConditional()
{
object oPC = GetPCSpeaker();
return ROG_IsRogue(oPC) && ROG_GetStage(oPC) == 0;
}