Script: q_rid_begin
// The Riddle Game (roadmap: riddle-game)
// ActionTaken when the PC accepts the wretch's challenge: reset the session
// locals, capture the week seed and open the journal. Guarded so a stale
// dialogue can never start a second game in a stamped week.
#include "q_rid_inc"
void main()
{
object oPC = GetPCSpeaker();
if (QCD_IsDoneThisWeek(oPC, QRID_QUEST)) return;
if (GetLocalInt(oPC, "Q_RID_ACTIVE")) return;
SetLocalInt(oPC, "Q_RID_ACTIVE", 1);
SetLocalInt(oPC, "Q_RID_IDX", 0);
SetLocalInt(oPC, "Q_RID_SCORE", 0);
SetLocalInt(oPC, "Q_RID_SEED", QRID_WeekSeed());
DeleteLocalInt(oPC, "Q_RID_LAST");
DeleteLocalInt(oPC, "Q_RID_RESULT");
AddJournalQuestEntry(QRID_QUEST, 1, oPC, FALSE, FALSE, TRUE);
}