Script: q_mnk_stn
// The Empty Hand -- Monk line I (roadmap: monk-line-early)
// Reply Script: the PC takes the Unspoken Stone away with them (node 2).
#include "q_mnk_inc"
void main()
{
MNK_TakeStone(GetPCSpeaker());
}
q_mnk_stn// The Empty Hand -- Monk line I (roadmap: monk-line-early)
// Reply Script: the PC takes the Unspoken Stone away with them (node 2).
#include "q_mnk_inc"
void main()
{
MNK_TakeStone(GetPCSpeaker());
}