Script: q_mnk_rtn
// The Empty Hand -- Monk line I (roadmap: monk-line-early)
// Reply Script: the stone is set into the Kama of the Windless Peak (node 3).
#include "q_mnk_inc"
void main()
{
MNK_TakeReturn(GetPCSpeaker());
}
q_mnk_rtn// The Empty Hand -- Monk line I (roadmap: monk-line-early)
// Reply Script: the stone is set into the Kama of the Windless Peak (node 3).
#include "q_mnk_inc"
void main()
{
MNK_TakeReturn(GetPCSpeaker());
}