Script: q_frk_enter
// The Forbidden Realms (roadmap: forbidden-realms-key-tier)
// Numenor: Noirinan (falseheaven) OnEnter wrapper: run the area's original
// OnEnter ("ent" -- anti-kiting leash + DM spawn count), then make sure the
// sealed barrow-gate is standing at AP_forbiddenrealmskeytier_1. Same
// wrapper-chaining pattern as q_ftr_enter / q_hrp_ent1 / prsg_enter.
#include "q_frk_inc"
#include "setti_loot_inc"
void main()
{
ExecuteScript("ent", OBJECT_SELF);
if (GetIsPC(GetEnteringObject()))
{
FRK_SpawnGate(FRK_WP_GATE, FRK_WP_TOMB);
// Re-arm the three Setti coffers: re-lock any that has cooled down and
// sits empty, so a returning player finds fresh, gated loot again. Timed
// to entry because nothing runs during the idle cooldown hour. See
// setti_loot_inc.nss / numenor-chests roadmap item.
SettiRearm();
}
}