Script: q_bard_lrn
// Tales That Live Forever -- Bard line I (roadmap: bard-line-early)
// Reply Script: the PC is taught the opening phrase (node 1).
#include "q_bard_inc"
void main()
{
BRD_TakeLesson(GetPCSpeaker());
}
q_bard_lrn// Tales That Live Forever -- Bard line I (roadmap: bard-line-early)
// Reply Script: the PC is taught the opening phrase (node 1).
#include "q_bard_inc"
void main()
{
BRD_TakeLesson(GetPCSpeaker());
}