Rohirrim Archer
- ResRef
- rohirrimbowme001
- Tag
- RohirrimArcher
- Race
- Human
- Appearance
- (Dynamic) Human
- Class(es)
- Fighter 30/Ranger 15
- HP
- 1,080
- CR
- 222.0
- Faction
- Good (id 6)
- Conversation
- —
Kills
Not yet slain by any adventurer.
Where to find
Placed directly
Abilities
| Str | 22 | Dex | 70 (+10 item) | Con | 21 (+5 item) | Int | 10 | Wis | 10 | Cha | 13 (+4 item) |
|---|
Classes
| Class | Level |
|---|
| Fighter | 30 |
| Ranger | 15 |
Combat
| HP | 1,080 (1,000 + 80 Epic Toughness) | AC | 55 (10 base + +30 Dex + +6 armor enchant + +5 dodge (items) + +4 dodge (haste)) | BAB | +30 |
|---|
| Fort | +5 | Ref | +30 | Will | +4 |
|---|
| Spell Resistance | 10 | | |
|---|
AC extras: +6 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| AC Bonus (Dodge, items) | +5 |
| Save vs. Will | +4 |
| Ability Bonuses | Charisma +4, Constitution +5, Dexterity +10 |
| Damage Resistance | Negative 15/- |
| Damage Reduction | Soak5, bypass +15 |
| Misc Immunity | Disease, Fear, Knockdown, Level/Ability Drain, Paralysis, Poison, Sneak Attack |
| Regeneration | +5 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Steelwood Longbow | longbow | Ranged (200) | +74/+69/+64/+59 | 1d8 (1–8) + Massive Criticals 2d10 | 20/x3 |
Spells
Ranger
| Level 1 (Memorized) | Cure Light Wounds, Entangle |
| Level 2 (Memorized) | One with the Land |
| Level 3 (Memorized) | Summon Creature III |
| Level 4 (Memorized) | Polymorph Self |
|---|
Equipment
Inventory (12)
Feats (48)
- AnimalCompanion
- ArmProfHvy
- ArmProfLgt
- ArmProfMed
- BlindFight
- Cleave
- CShot
- Dodge
- FEAT_EPIC_FIGHTER
- FEAT_EPIC_OVERWHELMING_CRITICAL_LONGBOW
- FEAT_EPIC_PROWESS
- FEAT_EPIC_SKILL_FOCUS_ANIMAL_EMPATHY
- FEAT_EPIC_TOUGHNESS_1
- FEAT_EPIC_TOUGHNESS_2
- FEAT_EPIC_TOUGHNESS_3
- FEAT_EPIC_TOUGHNESS_4
- FEAT_EPIC_WEAPON_FOCUS_GREATSWORD
- FEAT_EPIC_WEAPON_FOCUS_LONGBOW
- FEAT_EPIC_WEAPON_FOCUS_LONGSWORD
- FEAT_EPIC_WEAPON_SPECIALIZATION_LONGBOW
- FEAT_EPIC_WEAPON_SPECIALIZATION_LONGSWORD
- good_aim
- GreatCleave
- ImpCritGSw
- ImpCritLongBow
- ImpCritLSw
- ImpInit
- ImpPower
- ImpTwo
- KnockDown
- Mobility
- PBShot
- PowerAtk
- QuickMaster
- RangerDual
- RapidShot
- Shield
- SpringAttack
- TracklessStep
- TwoWeap
- WeapFocGSw
- WeapFocLongBow
- WeapFocLSw
- WeapProfMar
- WeapProfSim
- WeapSpeGSw
- WeapSpeLongBow
- WeapSpeLSw
Skills
| Skill | Ranks |
|---|
| Animal Empathy | 15 |
| Concentration | 16 |
| Discipline | 45 |
| Heal | 41 |
| Hide | 15 |
| Listen | 15 |
| Lore | 1 |
| Parry | 26 |
| Craft Trap | 1 |
| Craft Armor | 1 |
| Craft Weapon | 2 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |