Gondorian Guardsman

ResRef
q_kwn_gguard
Tag
ms_minas2
Race
Human
Appearance
(Dynamic) Human
Class(es)
Fighter 32
HP
1,400
CR
80.0
Faction
Good (id 6)
Conversation
q_kwn_guard

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCount
Minas Tirith: Gates7

Abilities

Str40Dex40Con40Int40Wis30Cha30

Classes

ClassLevel
Fighter32

Combat

HP1,400AC77 (10 base + +15 Dex + +20 natural (NaturalAC) + +8 armor + +5 armor enchant + +3 shield + +5 shield enchant + +7 dodge (items) + +4 dodge (haste))BAB+20
Fort+20Ref+15Will+10
Spell Resistance10

AC extras: +5 AC Bonus, +5 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

AC Bonus (Dodge, items)+7
Save vs. Fortitude+5
Skill BonusesDiscipline +10
Damage ResistanceAcid 25/-, Bludgeoning 20/-, Cold 15/-, Divine 15/-, Electrical 10/-, Fire 10/-, Negative 15/-, Piercing 20/-, Positive 30/-, Slashing 20/-, Sonic 15/-
Misc ImmunityDisease, Fear, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Regeneration+5 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handGondorian LongswordlongswordMelee+43/+38/+33/+281d8+21 (22–29) + Damage Bonus Electrical 1d4, Damage Bonus Piercing 1d4, Damage Bonus Slashing 1d4, Damage Bonus Sonic 1d4, Massive Criticals 2d819-20/x2

Equipment

SlotItemLootable
HeadGondorian HelmYes
ChestGondorian PlateYes
Right handGondorian LongswordYes
Left handShield of GondorYes
Creature hideSkin of GondorNo

Feats (24)

Skills

SkillRanks
Discipline65
Parry22
Taunt2

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathstaticspawn
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked