A Minotaur Battle Master
- ResRef
- minotaurbattlema
- Tag
- AMinotaurBattleMaster
- Race
- Humanoid_Monstrous
- Appearance
- Minotaur: Chieftain
- Class(es)
- Monstrous 13
- HP
- 265
- CR
- 18.0
- Faction
- Hostile (id 1)
- Conversation
- —
Kills
Not yet slain by any adventurer.
Where to find
Encounter pools
Abilities
| Str | 34 | Dex | 16 | Con | 18 | Int | 12 | Wis | 12 | Cha | 13 |
|---|
Classes
Combat
| HP | 265 | AC | 20 (10 base + +3 Dex + +5 natural (NaturalAC) + +2 armor enchant) | BAB | +13 |
|---|
| Fort | +4 | Ref | +3 | Will | +1 |
|---|
AC extras: +2 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Axe of the Battle Master | battleaxe | Melee | +29/+24/+19 | 1d8+12 (13–20) + Regeneration: Vampiric +5 | 20/x3 |
| Creature weapon (R) | Claw1d6 | cslshprcweap | Melee | +25/+20/+15 | — | 20/x2 |
| Creature weapon (L) | Claw1d6 | cslshprcweap | Melee | +25/+20/+15 | — | 20/x2 |
| Creature weapon (bite) | Bite1d6 | cslashweapon | Melee | +25/+20/+15 | — | 20/x2 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Intensity, Improved | 0 | 1/day |
Equipment
Feats (28)
- Alertness
- Ambidex
- ArmProfHvy
- BarbEndurance
- Cleave
- DamageReduction
- DefArrow
- FE_Dwarf
- FE_Halfling
- FE_Human
- ImpCritBAxe
- ImpParry
- ImpTwo
- Mobility
- Opportunist
- RangerDual
- SkillFocusDisc
- SkillFocusParr
- SneakAttack2
- Toughness
- TwoWeap
- UncannyDodge1
- WeapFocBAxe
- WeapProfCreature
- WeapProfEx
- WeapProfMar
- WeapProfSim
- WeapSpeBAxe
Skills
| Skill | Ranks |
|---|
| Discipline | 10 |
| Parry | 10 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |