Gondorian Guardsman
Kills
Not yet slain by any adventurer.
Where to find
Placed directly
| Area | Count |
|---|---|
| Minas Tirith: Watchman Defender's Head Quarters | 1 |
Abilities
| Str | 40 | Dex | 40 | Con | 40 | Int | 40 | Wis | 30 | Cha | 30 |
|---|
Classes
| Class | Level |
|---|---|
| Fighter | 32 |
Combat
| HP | 1,400 | AC | 69 (10 base + +15 Dex + +20 natural (NaturalAC) + +8 armor + +5 armor enchant + +7 dodge (items) + +4 dodge (haste)) | BAB | +20 |
|---|---|---|---|---|---|
| Fort | +15 | Ref | +15 | Will | +10 |
| Spell Resistance | 32 |
AC extras: +5 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| AC Bonus (Dodge, items) | +7 |
|---|---|
| Skill Bonuses | Discipline +10, Listen +50, Spot +50 |
| Damage Resistance | Acid 50/-, Bludgeoning 15/-, Cold 15/-, Divine 5/-, Electrical 5/-, Fire 15/-, Magical 5/-, Negative 10/-, Piercing 15/-, Positive 5/-, Slashing 5/-, Sonic 5/- |
| Damage Reduction | Soak50, bypass +5 |
| Misc Immunity | Disease, Fear, Mind-Affecting Spells, Paralysis, Poison |
| Regeneration | +10 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC) |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Gondorian Longsword | longsword | Melee | +43/+38/+33/+28 | 1d8+21 (22–29) + Damage Bonus Electrical 1d4, Damage Bonus Piercing 1d4, Damage Bonus Slashing 1d4, Damage Bonus Sonic 1d4, Massive Criticals 2d8 | 19-20/x2 |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Head | Gondorian Helm | Yes |
| Chest | Gondorian Plate | Yes |
| Right hand | Gondorian Longsword | Yes |
| Left hand | Shield of Gondor | Yes |
| Creature hide | Crittable guard skin | No |
Feats (24)
- Alertness
- ArmProfHvy
- ArmProfLgt
- ArmProfMed
- Cleave
- CShot
- Dodge
- GreatFort
- ImpCritLongBow
- ImpCritLSw
- ImpPower
- Mobility
- PBShot
- PowerAtk
- QuickMaster
- Shield
- Toughness
- WeapFocLongBow
- WeapFocLSw
- WeapProfEx
- WeapProfMar
- WeapProfSim
- WeapSpeLongBow
- WeapSpeLSw
Skills
| Skill | Ranks |
|---|---|
| Discipline | 65 |
| Parry | 22 |
| Taunt | 2 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | staticspawn |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |