Gondorian Guardsman

ResRef
gondorianguar001
Tag
ms_minas2
Race
Human
Appearance
(Dynamic) Human
Class(es)
Fighter 32
HP
1,400
CR
80.0
Faction
Good (id 6)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCount
Minas Tirith: City10

Abilities

Str40Dex40Con40Int40Wis30Cha30

Classes

ClassLevel
Fighter32

Combat

HP1,400AC77 (10 base + +15 Dex + +20 natural (NaturalAC) + +8 armor + +5 armor enchant + +3 shield + +5 shield enchant + +7 dodge (items) + +4 dodge (haste))BAB+20
Fort+20Ref+15Will+10
Spell Resistance10

AC extras: +5 AC Bonus, +5 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

AC Bonus (Dodge, items)+7
Save vs. Fortitude+5
Skill BonusesDiscipline +10
Damage ResistanceAcid 25/-, Bludgeoning 20/-, Cold 15/-, Divine 15/-, Electrical 10/-, Fire 10/-, Negative 15/-, Piercing 20/-, Positive 30/-, Slashing 20/-, Sonic 15/-
Misc ImmunityDisease, Fear, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Regeneration+5 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handGondorian LongswordlongswordMelee+43/+38/+33/+281d8+21 (22–29) + Damage Bonus Electrical 1d4, Damage Bonus Piercing 1d4, Damage Bonus Slashing 1d4, Damage Bonus Sonic 1d4, Massive Criticals 2d819-20/x2

Equipment

SlotItemLootable
HeadGondorian HelmYes
ChestGondorian PlateYes
Right handGondorian LongswordYes
Left handShield of GondorYes
Creature hideSkin of GondorNo

Feats (24)

Skills

SkillRanks
Discipline65
Parry22
Taunt2

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathstaticspawn
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked