Saruman the White

ResRef
ds_saruman
Tag
ms_orth17
Race
Human
Appearance
(Dynamic) Human
Class(es)
Wizard 20/Fey 20/Fighter 50
HP
6,203
CR
627.0
Faction
Merchant (id 3)
Conversation
ds_attack

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str97 (+12 item)Dex30Con30Int110 (+10 item)Wis20Cha99

Classes

ClassLevel
Wizard20
Fey20
Fighter50

Combat

HP6,203 (6,003 + 200 Epic Toughness)AC67 (10 base + +10 Dex + +25 natural (NaturalAC) + +2 natural (Armor Skin) + +10 armor enchant + +6 dodge (items) + +4 dodge (haste))BAB+20
Fort+10Ref+10Will+15
Spell Resistance10

AC extras: +10 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

AC Bonus (Dodge, items)+6
Ability BonusesIntelligence +10, Strength +12
Skill BonusesConcentration +15, Hide +10, Move Silently +10, Spellcraft +15, Spot +50
Damage ResistanceAcid 50/-, Bludgeoning 15/-, Cold 15/-, Divine 5/-, Electrical 15/-, Fire 20/-, Magical 10/-, Negative 25/-, Piercing 20/-, Positive 5/-, Slashing 15/-, Sonic 10/-
Damage ReductionSoak50, bypass +5
Damage ImmunityAcid (25%), Positive (75%)
Misc ImmunityCritical Hits, Death Magic, Disease, Fear, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison
Immunity: SpellsCloud of Bewilderment, Dominate Monster, Dominate Person, Harm, Implosion, Tasha's Hideous Laughter
Regeneration+10 HP/round
Regen: Vampiric+2 HP/hit
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handEpic Staff of the IstarimagicstaffMelee+83/+78/+73/+681d6+73 (74–79) + Damage Bonus Magical 15, Damage Bonus Magical 20, Damage Bonus Sonic 15, Damage Bonus Sonic 20, Damage Bonus vs. Alignment Group Good 2d10, Damage Bonus vs. Alignment Group Good 2d10, Damage Bonus vs. Alignment Group Lawful 2d10, Damage Bonus vs. Alignment Group Lawful 2d10, Massive Criticals 2d10, On Hit Properties Vorpal DC 2620/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Aura of Fear06/day
Epic Spell: Epic Mage Armor01/day
Epic Spell: Epic Warding01/day
Epic Spell: Greater Ruin01/day
Epic Spell: Hellball01/day
Epic Spell: Mummy Dust01/day
Illithid Mind Blast08/day
Psionic Mass Concussion01/day
Psionic Mind Blast08/day
Pulse, Ability Drain Charisma02/day
Pulse, Ability Drain Constitution02/day
Pulse, Ability Drain Intelligence02/day
Pulse, Ability Drain Wisdom02/day

Equipment

SlotItemLootable
ChestSaruman's RobesYes
BootsBoots of RepulsionYes
Right handEpic Staff of the IstariNo
CloakCloak of Miss ChancesYes
Right ringArrow of the Orc DefenderNo
NeckAmulet of the ThoughtYes
BeltNightsmokeYes
Creature hideNPC Buff GearNo

Feats (73)

Skills

SkillRanks
Concentration23
Discipline86
Listen11
Lore23
Search12
Spellcraft23
Spot9

Scripts

EventScript
ScriptHeartbeat
ScriptOnNotice
ScriptEndRound
ScriptDialogue
ScriptAttacked
ScriptDamaged
ScriptDeath
ScriptDisturbed
ScriptSpawnleash_spawn
ScriptRested
ScriptSpellAt
ScriptUserDefine
ScriptOnBlocked