Dol Guldur Gate Keeper

ResRef
dolguldurgatek_2
Tag
DolGuldurGateKeeper
Race
Elf
Appearance
(Dynamic) Elf
Class(es)
WeaponMaster 20/Wizard 60/Pale_Master 20
HP
6,000
CR
701.0
Faction
Evil (id 5)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCount
Mirkwood: Dol Guldur1

Abilities

Str90Dex32 (+2 racial)Con17 (-2 racial, +6 item)Int30Wis3Cha60

Classes

ClassLevel
WeaponMaster20
Wizard60
Pale_Master20

Combat

HP6,000AC55 (10 base + +11 Dex + +28 natural (NaturalAC) + +2 natural (Armor Skin) + +4 dodge (haste))BAB+30
Fort+3Ref+11Will-4
Spell Resistance20

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

Ability BonusesConstitution +6
Skill BonusesConcentration +50, Spellcraft +50
Damage ReductionSoak10, bypass +10
Damage ImmunityBludgeoning (75%), Divine (90%), Fire (50%), Negative (90%), Piercing (75%), Positive (90%), Slashing (75%), Sonic (90%)
Misc ImmunityCritical Hits, Death Magic, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis
Immunity: SpellsFlesh to Stone, Harm
Immunity: Spell Level4th level and below
Regen: Vampiric+2 HP/hit
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), True Seeing, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handBad BrainsWhipMelee+83/+78/+73/+681d2+53 (54–55) + Damage Bonus Magical 2d8, Damage Bonus Negative 2d8, Damage Bonus Piercing 2d10, Massive Criticals 2d10, On Hit Properties Disease DC 2620/x2

Spells

Wizard

Level 1 (Memorized)True Strike ×5
Level 3 (Memorized)Death Armor [mm:2] ×15
Level 5 (Memorized)Elemental Shield [mm:2] ×15
Level 8 (Memorized)Horrid Wilting ×10
Level 9 (Memorized)Flesh to Stone [mm:4], Isaac's Greater Missile Storm [mm:4] ×30

Special abilities

Spell/abilityCaster levelUses
Aura of Glory - Cursed158/day
Aura of Stunning01/day
Epic Spell: Epic Mage Armor01/day
Epic Spell: Epic Warding01/day
Epic Spell: Greater Ruin01/day
Etherealness01/day
Horrid Wilting1510/day
Pulse, Cold04/day
Pulse, Fire04/day
Pulse, Lightning04/day
Shadow Shield152/day
Touch, Petrification04/day
Weird152/day

Equipment

SlotItemLootable
ChestThe Keeper's Robe {empty}No
ArmsGloves of the Balanced HandsYes
Right handBad BrainsYes
Left ringArrow of the Orc DefenderNo
Right ringThe Keeper's RingYes
BoltsBoltNo
Creature hideNPC {Zombie Walk}No

Inventory (5)

ItemItem TypeLootablePickpocketable
Potion of HealPotionsYesYes
The Keeper's RobeCloth & RobesYesNo
Soft StepBootsYesNo
Amulet of Vitality +6AmuletsYesNo
Ring of Disease ImmunityRingsYesNo

Feats (93)

Skills

SkillRanks
Concentration80
Discipline80
Heal40
Hide40
Listen80
Lore11
Move Silently40
Spellcraft90
Spot50
Use Magic Device80
Craft Trap2
Intimidate50

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked