Conversation: q_rng_conv

NPC lines
10
PC replies
7
NumWords
652
OnEnd
OnAbort

Triggered by

Scripts referenced

ScriptSlotIn moduleNotes
q_rng_oathaction
q_rng_tokaction
q_rng_rtnaction
q_rng_c_dnactive
q_rng_c_s2ractive
q_rng_c_s2wactive
q_rng_c_s1ractive
q_rng_c_s1wactive
q_rng_c_offactive

Quest entries granted

QuestTagStep(s)
The Uncrowned Pathrng_path1, 2, 3

Starting entries

Conversation flow

Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.

entry #5 (if q_rng_c_dn)
*Halbarad inclines his head.* Into the vigil, and road enough behind you to keep it true -- you have walked the first of the uncrowned path, and walked it well. There are greater things down that road, when the hour comes: the Elendilmir, the Grey Company mustered and riding, and a crown at the end of it. But that is for a far greater day. Keep the watch, friend.
reply #6
Fare you well, Halbarad.
entry #4 (if q_rng_c_s2r)
*He takes the star back and weighs it in his palm.* Fifteen levels, and the watch still kept -- I knew the wandering when I saw it. A token carried is a beginning; a Ranger should carry something that answers. Let me have this worked into a bow for you. Shall it be done?
reply #4 q_rng_rtn
Work it into a bow. I am ready.
entry #9
*The bow is finished: grey yew, the silver star set into the grip.* There -- the Bow of the Uncrowned. Nothing greater is set upon it yet; the Elendilmir and the riding of the Company are for a far greater day, when the hour comes round. You have walked the first of the uncrowned path. Keep the watch, friend.
reply #5
Not yet. I will return.
entry #3 (if q_rng_c_s2w)
*Halbarad glances at the star you carry.* Not yet. The road is not done with you, nor you with it. Come back when you have fifteen levels behind you, and we shall see what the wild has made of you.
reply #6 “Fare you well, Halbarad.”
entry #2 (if q_rng_c_s1r)
*He unpins a small silver star from beneath his cloak and turns it in his fingers.* This is the Star of the Dunedain -- a warden's token of the Grey Company. Every man who wears one has kept a road no one knew was kept. *He holds it out.* Carry it into the wild; keep the watch as you go, and bring it back to me when you have grown into the road, at the fifteenth level. Will you bear it?
reply #2 q_rng_tok
Give me the star. I will keep the watch with it.
entry #8
*He pins the star inside your cloak himself, where no one will see it.* Carry it well, and carry it hidden. The Company keeps faith with the man who keeps the road -- come back at fifteen and we shall see it made into something that answers.
reply #3
Later, Halbarad. Keep it safe for now.
entry #1 (if q_rng_c_s1w)
*Halbarad sets another stick on the small fire.* Keeping the watch, are you -- good; but the road proves a Ranger, not the waystation fire. Go and walk it; grow hard in it. Come back to me when you have eight levels of the craft behind you, and I will trust you with something that matters.
reply #6 “Fare you well, Halbarad.”
entry #0 (if q_rng_c_off)
*The grey-cloaked warden lowers his bow-arm and looks you over, slow and careful.* Halbarad, they call me -- a warden of the Grey Company, what is left of it. We keep the roads of the North: the Shire, the Angle, the empty lands between. No one thanks us for it; no one is meant to. There is the wandering in you, unless I have forgotten how to read a face. Will you take up the grey vigil, and walk the uncrowned path a little way with us?
reply #0 q_rng_oath
There is the wandering in me. I will keep the watch.
entry #7
*Halbarad presses a plain silver cloak-brooch into your hand, a small star worked at its centre.* Taken up, then. The Brooch of the Grey Watch -- wear it, and let it steady you to the road. Go and walk it hard; come back at your eighth level and I will trust you with the real work.
reply #1
I keep no road and no company. Good day.
entry #6
*The warden gives you a civil nod and returns to watching the road.* Good day to you. I keep the watch here and my own counsel -- the grey road is a poor bargain, and no burden for folk who have not the wandering in them. Go safely, and keep to the daylight.
reply #6 “Fare you well, Halbarad.”

NPC lines (entries) — flat index

entry #0
*The grey-cloaked warden lowers his bow-arm and looks you over, slow and careful.* Halbarad, they call me -- a warden of the Grey Company, what is left of it. We keep the roads of the North: the Shire, the Angle, the empty lands between. No one thanks us for it; no one is meant to. There is the wandering in you, unless I have forgotten how to read a face. Will you take up the grey vigil, and walk the uncrowned path a little way with us?
entry #1
*Halbarad sets another stick on the small fire.* Keeping the watch, are you -- good; but the road proves a Ranger, not the waystation fire. Go and walk it; grow hard in it. Come back to me when you have eight levels of the craft behind you, and I will trust you with something that matters.
entry #2
*He unpins a small silver star from beneath his cloak and turns it in his fingers.* This is the Star of the Dunedain -- a warden's token of the Grey Company. Every man who wears one has kept a road no one knew was kept. *He holds it out.* Carry it into the wild; keep the watch as you go, and bring it back to me when you have grown into the road, at the fifteenth level. Will you bear it?
entry #3
*Halbarad glances at the star you carry.* Not yet. The road is not done with you, nor you with it. Come back when you have fifteen levels behind you, and we shall see what the wild has made of you.
entry #4
*He takes the star back and weighs it in his palm.* Fifteen levels, and the watch still kept -- I knew the wandering when I saw it. A token carried is a beginning; a Ranger should carry something that answers. Let me have this worked into a bow for you. Shall it be done?
entry #5
*Halbarad inclines his head.* Into the vigil, and road enough behind you to keep it true -- you have walked the first of the uncrowned path, and walked it well. There are greater things down that road, when the hour comes: the Elendilmir, the Grey Company mustered and riding, and a crown at the end of it. But that is for a far greater day. Keep the watch, friend.
entry #6
*The warden gives you a civil nod and returns to watching the road.* Good day to you. I keep the watch here and my own counsel -- the grey road is a poor bargain, and no burden for folk who have not the wandering in them. Go safely, and keep to the daylight.
entry #7
*Halbarad presses a plain silver cloak-brooch into your hand, a small star worked at its centre.* Taken up, then. The Brooch of the Grey Watch -- wear it, and let it steady you to the road. Go and walk it hard; come back at your eighth level and I will trust you with the real work.
entry #8
*He pins the star inside your cloak himself, where no one will see it.* Carry it well, and carry it hidden. The Company keeps faith with the man who keeps the road -- come back at fifteen and we shall see it made into something that answers.
entry #9
*The bow is finished: grey yew, the silver star set into the grip.* There -- the Bow of the Uncrowned. Nothing greater is set upon it yet; the Elendilmir and the riding of the Company are for a far greater day, when the hour comes round. You have walked the first of the uncrowned path. Keep the watch, friend.

PC replies — flat index

reply #0 q_rng_oath
There is the wandering in me. I will keep the watch.
reply #1
I keep no road and no company. Good day.
reply #2 q_rng_tok
Give me the star. I will keep the watch with it.
reply #3
Later, Halbarad. Keep it safe for now.
reply #4 q_rng_rtn
Work it into a bow. I am ready.
reply #5
Not yet. I will return.
reply #6
Fare you well, Halbarad.