Conversation: q_rid_conv

NPC lines
8
PC replies
12
NumWords
431
OnEnd
OnAbort

Triggered by

Scripts referenced

ScriptSlotIn moduleNotes
q_rid_c_o1active
q_rid_c_o2active
q_rid_c_o3active
q_rid_c_o4active
q_rid_beginaction
q_rid_c_showactive
q_rid_a1action
q_rid_c_winactive
q_rid_c_loseactive
q_rid_c_rightactive
q_rid_c_wrongactive
q_rid_a2action
q_rid_a3action
q_rid_a4action
q_rid_c_midactive
q_rid_c_weekactive

Quest entries granted

QuestTagStep(s)
The Riddle Gameriddle_game1, 2

Custom tokens

These runtime tokens are filled by NWScript via SetCustomToken(N, text). The scripts listed set each token; the actual value depends on game state at runtime.

TokenSet by script(s)
<CUSTOM6360>q_rid_c_week
<CUSTOM6361>q_rid_c_lose, q_rid_c_show, q_rid_c_win
<CUSTOM6362>q_rid_c_show
<CUSTOM6363>not found in static analysis
<CUSTOM6364>not found in static analysis
<CUSTOM6365>not found in static analysis
<CUSTOM6366>not found in static analysis
<CUSTOM6367>q_rid_c_right
<CUSTOM6368>q_rid_c_wrong

Starting entries

Conversation flow

Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.

entry #2 (if q_rid_c_mid)
Sss, it came back to us, precious! Good, good. The game is not finished, no -- seven we promised and seven it gets, not one less. *It rubs its long hands together.* Where were we? Yes, yes... listen close now.
reply #3
Go on, then. Ask.
entry #3 (if q_rid_c_show)
Riddle <CUSTOM6361>[q_rid_c_lose, q_rid_c_show, q_rid_c_win] of seven, precious. Listen, listen: <CUSTOM6362>[q_rid_c_show]
reply #4 q_rid_a1 (if q_rid_c_o1)
<CUSTOM6363>
entry #6 (if q_rid_c_win)
*It writhes on its rock, hissing and spitting.* It wins, it WINS! <CUSTOM6361>[q_rid_c_lose, q_rid_c_show, q_rid_c_win] of seven, curse it and crush it! Sss... a bargain is a bargain, precious, even in the dark. Take it then -- take the present and choke on it! *It flings your prize at you and hunches jealously over the rest of its little hoard.* The game is done. Come back when the week turns, if it dares. Gollum, gollum.
reply #10
A pleasure doing business, wretch. Until the week turns.
entry #7 (if q_rid_c_lose)
*It capers on its rock, hugging itself with glee.* It loses, it loses! Only <CUSTOM6361>[q_rid_c_lose, q_rid_c_show, q_rid_c_win] of seven, stupid lost thing! No present, no precious, nothing for it but the long cold walk back up into the nasty light. Gollum! *It settles back into the dark, still chuckling wetly.* Come back when the week turns and we plays again. We likes winning, yes we does, precious. We likes it very much.
reply #11
Enjoy your cave, wretch. I'll be back for your hoard.
entry #4 (if q_rid_c_right)
<CUSTOM6367>[q_rid_c_right]
reply #8
Next riddle.
entry #3 “Riddle of seven, precious. Listen, listen:” (if q_rid_c_show)
entry #5 (if q_rid_c_wrong)
<CUSTOM6368>[q_rid_c_wrong]
reply #9
Bah. Ask the next.
entry #3 “Riddle of seven, precious. Listen, listen:” (if q_rid_c_show)
reply #5 q_rid_a2 (if q_rid_c_o2)
<CUSTOM6364>
entry #6 “*It writhes on its rock, hissing and spitting.* It wins, it WINS! of seven, cur…” (if q_rid_c_win)
entry #7 “*It capers on its rock, hugging itself with glee.* It loses, it loses! Only of…” (if q_rid_c_lose)
entry #4 (if q_rid_c_right)
entry #5 (if q_rid_c_wrong)
reply #6 q_rid_a3 (if q_rid_c_o3)
<CUSTOM6365>
entry #6 “*It writhes on its rock, hissing and spitting.* It wins, it WINS! of seven, cur…” (if q_rid_c_win)
entry #7 “*It capers on its rock, hugging itself with glee.* It loses, it loses! Only of…” (if q_rid_c_lose)
entry #4 (if q_rid_c_right)
entry #5 (if q_rid_c_wrong)
reply #7 q_rid_a4 (if q_rid_c_o4)
<CUSTOM6366>
entry #6 “*It writhes on its rock, hissing and spitting.* It wins, it WINS! of seven, cur…” (if q_rid_c_win)
entry #7 “*It capers on its rock, hugging itself with glee.* It loses, it loses! Only of…” (if q_rid_c_lose)
entry #4 (if q_rid_c_right)
entry #5 (if q_rid_c_wrong)
entry #1 (if q_rid_c_week)
No, no, NO! We played already, precious, it knows we did. The riddles are all used up, gollum, all spent and swallowed. Come back when the week turns -- <CUSTOM6360>[q_rid_c_week], yes, we counted -- and we'll have seven new ones, oh yes. Sharp ones. Hard ones. *It curls around its rock and glares.* Go away now. Leave us alone.
reply #2
Keep your riddles, then. Farewell.
entry #0
*Something pale crouches on a rock at the water's edge, all bones and long fingers, with two great pale eyes like small moons.* What is it, precious? Is it soft? Is it juicy? Sss... no, no. It's a big one, a bold one, come down into our dark with its little light. *It creeps closer, whispering.* Does it know the old game, precious? Riddles! Seven riddles we asks it, and seven answers it gives us. Guess five of the seven rightly and it wins a present from our hoard, yes, a true present. Guess fewer... and it wins nothing at all, gollum, nothing but the dark. But only once while the week lasts -- the riddles must ripen, precious, they must ripen. Does it play? Does it, precious?
reply #0 q_rid_begin
I'll play your game, creature. Ask your riddles.
entry #3 “Riddle of seven, precious. Listen, listen:” (if q_rid_c_show)
reply #1
Another time. Stay in your dark.

NPC lines (entries) — flat index

entry #0
*Something pale crouches on a rock at the water's edge, all bones and long fingers, with two great pale eyes like small moons.* What is it, precious? Is it soft? Is it juicy? Sss... no, no. It's a big one, a bold one, come down into our dark with its little light. *It creeps closer, whispering.* Does it know the old game, precious? Riddles! Seven riddles we asks it, and seven answers it gives us. Guess five of the seven rightly and it wins a present from our hoard, yes, a true present. Guess fewer... and it wins nothing at all, gollum, nothing but the dark. But only once while the week lasts -- the riddles must ripen, precious, they must ripen. Does it play? Does it, precious?
entry #1
No, no, NO! We played already, precious, it knows we did. The riddles are all used up, gollum, all spent and swallowed. Come back when the week turns -- <CUSTOM6360>[q_rid_c_week], yes, we counted -- and we'll have seven new ones, oh yes. Sharp ones. Hard ones. *It curls around its rock and glares.* Go away now. Leave us alone.
entry #2
Sss, it came back to us, precious! Good, good. The game is not finished, no -- seven we promised and seven it gets, not one less. *It rubs its long hands together.* Where were we? Yes, yes... listen close now.
entry #3
Riddle <CUSTOM6361>[q_rid_c_lose, q_rid_c_show, q_rid_c_win] of seven, precious. Listen, listen: <CUSTOM6362>[q_rid_c_show]
entry #4
<CUSTOM6367>[q_rid_c_right]
entry #5
<CUSTOM6368>[q_rid_c_wrong]
entry #6
*It writhes on its rock, hissing and spitting.* It wins, it WINS! <CUSTOM6361>[q_rid_c_lose, q_rid_c_show, q_rid_c_win] of seven, curse it and crush it! Sss... a bargain is a bargain, precious, even in the dark. Take it then -- take the present and choke on it! *It flings your prize at you and hunches jealously over the rest of its little hoard.* The game is done. Come back when the week turns, if it dares. Gollum, gollum.
entry #7
*It capers on its rock, hugging itself with glee.* It loses, it loses! Only <CUSTOM6361>[q_rid_c_lose, q_rid_c_show, q_rid_c_win] of seven, stupid lost thing! No present, no precious, nothing for it but the long cold walk back up into the nasty light. Gollum! *It settles back into the dark, still chuckling wetly.* Come back when the week turns and we plays again. We likes winning, yes we does, precious. We likes it very much.

PC replies — flat index

reply #0 q_rid_begin
I'll play your game, creature. Ask your riddles.
reply #1
Another time. Stay in your dark.
reply #2
Keep your riddles, then. Farewell.
reply #3
Go on, then. Ask.
reply #4 q_rid_a1
<CUSTOM6363>
reply #5 q_rid_a2
<CUSTOM6364>
reply #6 q_rid_a3
<CUSTOM6365>
reply #7 q_rid_a4
<CUSTOM6366>
reply #8
Next riddle.
reply #9
Bah. Ask the next.
reply #10
A pleasure doing business, wretch. Until the week turns.
reply #11
Enjoy your cave, wretch. I'll be back for your hoard.